Appear (https://appear.space/) | Founding Engineer (Unity) | Oslo or REMOTE (CET +/- 2 hours) | Full Time | https://appear.homerun.co/founding-engineer-unity/en
Appear is on a mission to fix the broken product design process for rich AR experiences.
We’re starting an ambitious journey to create next-generation tools to design experiences for the metaverse. Our vision is to free the curiosity of designers from limitations of other platforms and static 2D frames and ultimately enable a design process that produces high quality and engaging XR experiences.
We are looking for a founding engineer that will grow the core product and assemble one of the main technical teams. Someone that is interested in prototyping as well as setting up a strong technical foundation.
As a founding engineer your expertise will be invaluable in shaping both the technology and experience of the tools we are developing.
In-depth understanding of Unity internals and examples of past XR experience are the key technical requirements. Unity’s flavor of C# will be the main programming language. Some examples of technical challenges that will be tackled are: a coherent user interface foundation, 3D environment simulation and logic systems.
For more details, and to apply take a look at: https://appear.homerun.co/founding-engineer-unity/en
Clojure Developer (full-stack) | Oslo or REMOTE (CET +/- 2 hours) | Full Time
We are also looking for a full-stack Clojure developer to help us grow Stage. A tool that lets designers manage and talk about 3D assets. For more information about Stage take a look at https://stage3d.io/
Please reach out to me directly about this role: firstname.lastname@example.org