Auth0 (https://auth0.com/) | Seattle - Buenos Aires - London - Sydney - Tokyo - Remote | Full-time | Engineering
Auth0 is a Series E/435 employee company with major growth plans for 2020. Our vision is to provide the simplest and most secure identity platform for developers, to make the internet safer. Ultimately, we strive for an internet with fewer passwords. We're looking for people to join us on this journey.
Open jobs:
Senior Engineer, IAM Sessions: https://jobs.lever.co/auth0/eeafe921-750e-4238-b1ae-7b0a57f4...
Senior Engineer, Protocols: https://jobs.lever.co/auth0/d212fe96-4568-4a59-bb5b-4c9200ec...
Senior Software Engineer, Extensibility: https://jobs.lever.co/auth0/5b1087bc-7c36-4d1a-9057-5bcb1ca1...
Senior Software Engineering Manager (IAM): https://jobs.lever.co/auth0/ac65b5d3-e4cc-4039-8362-f211c895...
Senior Software Engineer, IAM Continuous Authentication: https://jobs.lever.co/auth0/7397988c-e09b-4bfe-8dae-b8934486...
Engineering Manager, Test: https://jobs.lever.co/auth0/7209ff0e-da1b-439f-98ed-d7f9c712...
Technical Lead: https://jobs.lever.co/auth0/84682d40-fe23-4dd9-9275-38ec6ab6...
Our hiring process is documented here: https://auth0.com/blog/how-we-hire-engineers/
We are a remote-friendly company and every year we organize a company offsite. Below are some pictures from our 2018 offsite in Panama. We hope to see you at next year’s offsite!!:
Degica | Ruby Engineer | Tokyo, Japan | ONSITE | VISA | https://degica.com
Based in Tokyo, Degica is the leading provider of Japanese payment and game publishing solutions.
Work with our team of skilled engineers at our Tokyo office in Kichijoji, in a supportive environment where all members have a say in key production design decisions.
We are currently hiring for the following positions:
* Ruby Developer, Payments
* Site Reliability Engineer, Payments
Salary range: 6,000,000 - 10,000,000 yen / year (depending on position)
See our careers page for more details: https://degica.com/careers.html
simplesurance GmbH | Berlin and Tokyo | Onsite, Full Time https://www.simplesurance.com/
We are building one of the world’s leading platforms to make insurance accessible.
Since 2012, we are proudly “Made in Berlin”: we are very international with 150+ people from over 30+ countries working daily in our central Berlin office. Our internationalism is reflected also in our business since we are active in over 28 countries. InsurTech is just taking off https://blog.ycombinator.com/thoughts-on-insurance/ and we’ve been there from the beginning.
What we are looking for:
- Platform engineer in Japan (f/m): For people with affinity for both Go and infrastructure. - React Software Engineer (f/m): For the interested in the React ecosystem, from web to mobile native. - Golang Software Engineer (f/m): For hardcore gophers. - Language-agnostic Software Engineer (f/m): For pragmatic developers always looking to learn new things. - Full-stack Software Engineer (f/m): For allrounders. - Manual and Automation Test Engineer (f/m): For people with proven experience in Quality Assurance testing methodologies. - Technical Product Manager (f/m): For tech-focused product managers with interest in InsurTech. Email: jobs@simplesurance.com | https://www.simplesurance.com/careers/Game Closure | Engineer | SALARY: $120k - $220k | REMOTE preferred | VISA ok San Francisco Bay area (SF) | Tokyo, Japan | Seoul, Korea
Game Closure is building the world's most advanced javascript game technologies, including an engine, server infrastructure, analytics and marketing, among other cool products. We are hiring senior engineers who can tackle architecture and APIs for our game technology on small teams of 3-4 folks. Game Closure has raised $50M, and has more than 300M users supported by a small team of engineers <25, though we are very profitable and growing.
We are looking for folks to work on our engine and server technologies, the games themselves, or both. For flavor: We maintain our own redux-like lambda-style append-only database for more than 300M users; other examples of projects include when we used code mods to port our engine from a propriety module and class system to es6. There are numerous projects ongoing, such as first class typescript support to facilitate better tooling and API documentation, a react-powered webgl-based UI system, and our own in-house ads bidding system.
We have projects for hosted real-time multiplayer gaming, social gaming, cross-compilation to native platforms, and many other core infrastructure tools that we would welcome your support on defining and creating
Here are a couple example reviews of games we’ve built:
- Snake Squad for Snapchat: https://techraptor.net/gaming/opinions/every-available-snapc....
- Everwing for FB messenger: https://www.dageeks.com/digital/everwing-dageeks-game-review....
Our technologies and engine have already been in front of hundreds of millions of users, and we're adding millions of new users monthly. This is a high leverage position, and very senior. We prefer remote work from any timezone because we're looking to build the best small engineering team in the world, but we do make office space available in Tokyo, Mountain View, San Francisco, Seoul, and Sophia. For the right hire we will be flexible to obtain a visa to anywhere where we have offices if it helps.
We are also actively looking for folks across range of leadership roles in product, engineering, and operations.
Please email linda@gameclosure.com Subject: Game Closure Engineering: YOUR NAME HERE Please include a personal note about your background and interests so we can prioritize your application!