Industrial Next|Software Engineer(Python & C++)|Salem,MA or San Francisco(US)|Full-time| Industrial Next is a YC-backed startup in the industrial automation space. We are a small, agile, hard-working team that values high-performance design and breaking old paradigms. Come join us in our offices either in San Francisco, CA or Salem, MA. Job descriptions: https://www.ycombinator.com/companies/industrial-next/jobs/D...
Datadog | Senior Video Conferencing Engineer, Backend Systems Engineer | Full-time | Remote (US) |
Description:
My team @ Datadog is actively looking to hire a Senior Video Application Engineer, and a Backend Systems Engineer, to work closely with the CoScreen (www.coscreen.co) team on developing our next generation remote collaboration tool.
Anyone with experience with real-time media streaming, video conferencing, and WebRTC, particularly with low-level skills (If you’ve integrated with or ripped into the low-level details of libwebrtc, ffmpeg, gstreamer, pion, etc etc) we’d love to chat with you.
Also if you’re a low level developer with experience developing desktop applications, particularly with Rust, or C++ skills, we’d love to hear from you. We are looking for someone who can work on a diverse set of challenging and interesting problems, from remote application control on OSX and Windows, to maintaining Rust based backend infrastructure.
Senior Video Conferencing Engineer: https://careers.datadoghq.com/detail/5103763/?gh_jid=5103763
Backend Systems Engineer: https://careers.datadoghq.com/detail/5103658/?gh_jid=5103658
Tech stack: Rust, C++, Typescript, Electron, WebRTC, XMPP, Jitsi.
Compensation: $130000.00 - $300000.00, plus a competitive equity package, and may include variable compensation.
Contact: ben.papismedov@datadoghq.com, jason.thomas@datadoghq.com
JITO LABS, INC. | Sr. Engineer | Remote (US Based) | Full-time | Salary: $150-$180k base + equity
Jito Labs is seeking a senior engineer to build the future of MEV on Solana. We are looking for creative and motivated engineers that can effectively wrangle problems with large design spaces and come up with simple and elegant solutions. The role is extremely dynamic and a place where low-level problem solvers will thrive.
Responsibilities: Dive deep into the world of MEV and on-chain trading, understanding the end-to-end flow of transactions through the Solana network - Collaborate with the team and customers to build novel products - Drive features from inception to completion: architecture, implementation, instrumentation, testing, deployment, and monitoring - Comfortably dive deep into performance bottlenecks and debug problems across the entire stack.
Requirements: 5+ years of systems programming experience writing code in C, C++ or Rust - Familiar with low latency, high performance and high reliability programming - Experience shipping software and pushing to prod on a daily basis - Excellent communication and collaboration skills - Glass-chewer: comfortable and excited to dive into tricky problems and using tools like valgrind and gdb to debug software problems - Ability to balance the engineering-time tradeoff between perfect and good enough - Worked at a <50 person startup - Have an entrepreneurial mindset and the ability to understand the relationship between business and engineering.
Nice to have: Familiar with running blockchain infrastructure - Experience building or running MEV bots or trading bots on EVM, SVM, or CEXs.
Benefits: Above market compensation and multiple forms of equity - All-expenses-paid team retreats and conferences in Amsterdam, Palm Springs, and more - Unlimited PTO - Weekly meal voucher - WeWork membership.
Contact us by applying to: https://jobs.lever.co/jito.wtf
Sound Radix | Senior C++ Algorithm Developer | 80%- to Full-Time | Onsite/Hybrid/Remote, Tel Aviv, Israel
We are looking for a top C++ algorithm developer to join us in creating cutting-edge tools for audio professionals.
What we offer:
- Research and develop groundbreaking, world-class audio algorithms and software
- Join and make an impact in a small, expert team of developers
- Meaningful work: help the top artists, music producers and sound professionals in the world create music and audio. Our customers comprise the teams behind Coldplay, Rihanna, Ted Lasso, Dune, and many more
- Accommodation for a 4 days work week
- Flexible onsite/remote hours (fully remote is possible, onsite/hybrid preferred)
- Competitive compensation
Requirements:
- At least 8 years experience programming
- At least 5 years experience programming in C++ or other low-level language
- At least 3 years experience in R&D of algorithms (DSP is an advantage)
- Experience with JUCE is an advantage
- Experience with NumPy/PyTorch is an advantage
Soft requirements:
- Curiosity and creativity
- DRY and maintainable programming style
- High capacity for self-management and working independently
- Commitment to providing a great user experience to professionals - Passion for music and/or audio
Please send your application to jobs@soundradix.com
KREA | ONSITE in San Francisco, CA | Founding {Full-stack, ML, Computer Graphics} Engineer
We are building a creative tool for graphic designers; It is powered by AI and runs in the browser. Reach out if you know about WebGL, WebGPU, who Evan Wallace is, have written your own tensor processing (micro) framework from scratch, implemented machine learning papers, did AI research in computer vision; or did none of these, but this still sounds exciting.My email is d@krea.ai
Our team is small and we are backed by top-tier investors.
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Keywords (for HN indexing purposes):
C++, Rust, WebGPU, WebGL, Svelte, Vanilla JavaScript, PostgreSQL, PyTorch, tinygrad, minitorch, CUDA.| Bonsai | Realtime 3D Voxel Engine | Seeking Volunteers/Contributors | Remote, Global
Last month I posted a 'real' hiring ad (with an actual salary). I got such an overwhelming response from Intern level candidates that I though I'd put the word out; I'm looking for contributors for an OSS project I work on. If this is an inappropriate venue for this ad, I'm happy to take this down.
Bonsai is a long-running passion project of mine that's recently reached a level of stability with which I'm comfortable including an additional contributor or two. The project is largely inspired by Handmade Hero, and the rules are the same. With very few exceptions, every line of code included in the project has been written by me. This includes everything from the standard library to the font rasterizer, the collision detection, and even a C metaprogramming language.
https://github.com/scallyw4g/bonsai
As you can imagine, there's a great number of things that could be worked on, and I'm very open to suggestions. That said, a few tasks relatively high on the to-do list are as follows:
* Make some games!
* Implement transparency in the renderer based on this paper : https://www.jcgt.org/published/0002/02/09/paper.pdf
* Implement an MP3 decoder
* Using the metaprogramming language I wrote, implement a GUI tool to introspect the engine data at runtime.
* Port to Apple
A few more .. ;)
I'm looking for anyone who is passionate about (or passionately learning about) low-level programming, graphics, game engines, and/or compilers. If you're just starting out with these topics, I'm happy to be a mentor and help you stumble blindly down the path of becoming an excellent engineer. Working on Bonsai has been an absolutely amazing experience for me; it's literally changed my entire life, and I'd love to share it with other folks. If you're looking for a cool new project to work on, and don't need income from it, let's connect.
jesse@scallywag.software
Obligatory buzzwords : C, C++, OpenGL, WebGL, WASM, 3D graphics, multi-threading
Koddi | Currently seeking FT employees in the following locations: Ann Arbor, MI | Fort Worth, TX | Austin, TX or Remote Open roles: Software Engineers (Go, Java, C, C++)Product Managers, UX Designer, and Data Scientist. Looking to become a major player on a diverse team? Want to make a big impact on an engineer-driven roadmap in your next career adventure? Koddi Engineers drive innovation by embracing challenges and deploying emerging technologies to solve complex problems in software development. Koddi is a global technology company with software and services that empower marketplace monetization through commerce media. Our enterprise platforms leverage first-party data to drive marketplace revenue and profit by improving user experience and target shoppers throughout the purchase path. Koddi’s platforms enable any advertiser, any marketplace, in any industry to increase awareness, generate demand, and drive revenue. Based in Fort Worth, Texas, Koddi has additional offices in New York, Ann Arbor, and Düsseldorf. Ranked by Forbes, Deloitte, and the Inc. 5000 as one of the fastest-growing companies in the nation, we’re growing rapidly and looking for innovative problem solvers to join our team. Review all open roles at www.koddi.com/careers and apply directly, or send your resume to matthew.myller@koddi.com. Please reach out with any questions. We are not currently seeking external recruitment partnerships at this time. All candidates must be based in the US.
Man Group Alpha Tech | Quant Python Engineer | London, UK | Onsite | Full Time As a Quant Python Engineer in Alpha Tech at Man you will be building the tools, frameworks, libraries and applications which power our Quantitative Research and Systematic Trading. This includes responsibility for the continued success of “Raptor”, our in-house Quant Platform, next generation Data Engineering, and evolution of our production Trading System as we continually expand the markets and types of assets we trade, and the styles in which we trade them. Your challenges will be varied and might involve building new high performance data acquisition and processing pipelines, cluster-computing solutions, numerical algorithms, position management systems, visualisation and reporting tools, operational user interfaces, continuous build systems and other developer productivity tools.
Our systems are almost all running on Linux and most of our code is in Python, with the full scientific stack: numpy, scipy, pandas, scikit-learn to name a few of the libraries we use extensively. We implement the systems that require the highest data throughput in Java. For storage, we rely heavily on MongoDB and Oracle.
We use Airflow for workflow management, Kafka for data pipelines, Bitbucket for source control, Jenkins for continuous integration, Grafana + Prometheus for metrics collection, ELK for log shipping and monitoring, Docker for containerisation, OpenStack for our private cloud, Ansible for architecture automation, and HipChat for internal communication. But our technology list is never static: we constantly evaluate new tools and libraries.
Alpha Tech has a small company, no-attitude feel. It is flat structured, open, transparent and collaborative, and you will have plenty of opportunity to grow and have enormous impact on what we do. We are actively engaged with the broader technology community.
o We host and sponsor London’s PyData and Machine Learning Meetups o We open-source some of our technology. See https://github.com/man-group o We regularly talk at leading industry conferences, and tweet about relevant technology and how we’re using it. See @manquanttech Essential Skills o Exceptional technology skills; recognised by your peers as an expert in your domain o A proponent of strong collaborative software engineering techniques and methods: agile development, continuous integration, code review, unit testing, refactoring and related approaches o Expert knowledge in one or more programming languages, preferably Python, Java and/or C/C++ o Proficient on Linux platforms with knowledge of various scripting languages o Strong knowledge of one or more relevant database technologies e.g. Oracle, MongoDB o Proficient with a range of open source frameworks and development tools e.g. NumPy/SciPy/Pandas, Pyramid, AngularJS, React o Familiarity with a variety of programming styles (e.g. OO, functional) and in-depth knowledge of design patterns.
If you're interested, please get in touch with Milly Parrott milly.parrott@man.com
Journee | Berlin, Germany, Europe | REMOTE, VISA | Full-time | https://journee.live
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At Journee, we are building the platform to enable brands and creators to deliver high quality immersive worlds instantly accessible to the world. Our clients are top global companies (BMW, Vogue, WWF, Siemens, etc.) and we are scaling fast to meet the demand.
If you are a reliable person, who would enjoy growing rapidly with our easy-going and high-performing tech team, please get in touch!
The tech team is remote-first and works 4 or 5 days per week within +/-2 hours of CET. We are currently looking to find the right fit for the following positions, but also general talents!
* (Senior) DevOps and Infrastructure Engineer
* Senior Core Game Engineer (Unreal Engine)
* UI/UX Engineer
* Senior UI/UX Designer
* Senior Product Manager
and more! For some of the above roles, there might not be a published job post yet at the moment, but you can apply via another role in the Tech department.
Our tech stack: TypeScript, AWS, Infrastructure as Code, React, Unreal Engine, WebRTC, C, C++ and C#
To apply, go to https://grnh.se/0779a752teu
SpaceX | Onsite positions located in LA, the Bay Area, Seattle, Washington DC, and Starbase, Texas | Full Time
SpaceX engineers support the development of reusable rockets, spaceships & satellite constellations! Check out our latest updates: www.twitter.com/SpaceX?s=20
SOFTWARE
Software Engineer, C++ / CUDA: https://grnh.se/2b3b9e062us
Software Infrastructure Engineer: https://grnh.se/762e0e4b2us
Backend Software Engineer: https://grnh.se/fb17fd822us
Full Stack Software Engineer: https://grnh.se/0a4bb5eb2us
FPGA Engineer: https://grnh.se/ee33d5d52us
SECURITY
Security Engineer: https://grnh.se/fe7f8ad32us
Security Software Engineer: https://grnh.se/87aba91a2us
ENGINEERING
DSP Engineer: https://grnh.se/e5081a892us
Development and Build Engineer: https://grnh.se/8881e5cb2us
Loads and Dynamics Engineer: https://grnh.se/827867c42us
Mechanical Engineer: https://grnh.se/0a4bb5eb2us
SpaceX conforms to U.S government ITAR regulations: https://www.pmddtc.state.gov/?id=ddtc_kb_article_page&sys_id...
Chainsage | Software Engineer | REMOTE | Full-time | VISA | GMT-8 to GMT+3 | $75k-$220k base + equity + annual cash bonus (potentially multiples of your base) Chainsage is a cryptoasset market maker. We're a small team of engineers and traders taking on the challenge of providing liquidity to crypto markets. If you get a kick out of quickly shipping things which move the needle immediately without any bureaucracy, this role is for you. We have built a system that traded billions of dollars in volume last year and have plans to expand this year to boost our metrics by an order of magnitude.
Requirements
• Self initiative, a great attitude and the ability to collaborate effectively with a team
• Min 2 years of professional Python experience
Great To Have But Not Required
• Mastery of Python multithreading/multiprocessing
• Experience with C/C++/Cython, asyncio, Typescript, React, Django, Flask
• Knowledge and interest in crypto markets, DeFi and smart contracts
Please reach out to me directly at mehmet at chainsage.com.
REGENT | Embedded Software/Flight Software/Controls/Avionics/Sensor Fusion| Full-time/Onsite/Hybrid | North Kingstown/Providence, RI| Relocation offered | F1/H1B/TN
Learn more & Apply: https://www.regentcraft.com/careers Look here for a recent discussion of our design and philosophy with our CEO & CTO: https://news.ycombinator.com/item?id=36051831
REGENT builds seagliders: the first form of zero-emission, high-speed, coastal transportation. Our flagship vehicle will safely transport commercial passengers by 2025.We are a venture backed startup with financing led by Thiel Capital and JAM Fund. We're supported by additional industry-leading financiers including Mesa Air Group, Mark Cuban, Y Combinator, Founders Fund, Caffeinated Capital, and Fitbit founder James Park. We are well-funded, with significant runway, and are continuing to grow our world-class team from across the aviation and maritime industries.
Embedded Software: Work with flight software, GNC and Avionics team to develop embedded code and drivers for our flight control computers and controllers. Work with a variety of sensor systems, actuators and communication protocols and play an integral role in getting our first generation seaglider in the air. (C++, C, including both bare metal and UNIX environments and Python, MATLAB, or Bash)
Flight Software: Develop and implement flight software. Includes low level implementation of flight control and flight management software, and building a full mission simulation environment. Vehicles will have novel control and autonomous functionality across multiple operational modes: hull-borne, hydrofoil-borne, and wing-borne. (C/C+, DO-178C or DO-254)
Flight Controls: Developing and implementing control law algorithms. Will involve leveraging the interplay between hydrodynamic controls, aerodynamic controls, and distributed propulsion controls. (C/C++ Embedded SW Dev, Aircraft control systems & integrated flight HW)
Avionics: Design, analysis, fabrication, integration and testing of the avionics and electrical systems. Implementing, from start to finish, a digital, fly-by-wire avionics system. Deep understanding of computing, networking, and power distribution hardware specification and selection with the ability to trade and document various options quickly but thoroughly. (Serial networks - CAN, RS485/422, ARINC 429 and ethernet & debugging)
Senior Sensor Fusion: Architect, roadmap, prototype, and realize a perception system to allow our seagliders to perceive the external environment, internal state of the vehicle, and operator intent. Rapidly prototyping innovative perception solutions, performing trade studies and data collection on sensor solutions, and hands on integration of the perception system into vehicles. (C/C++ & Python coding expertise. Hands on experience with sensor selection, evaluation, and integration and expertise in sensor fusion, state estimation, target tracking, and uncertainty modeling)
REGENT |Embedded Software/Flight Software/Controls/Avionics/Sensor Fusion| Full-time/Onsite/Hybrid | North Kingstown/Providence, RI| Relocation offered | Visa ok
Learn more & Apply: https://www.regentcraft.com/careers Look here for a recent discussion of our design and philosophy with our CEO & CTO: https://news.ycombinator.com/item?id=36051831
REGENT builds seagliders: the first form of zero-emission, high-speed, coastal transportation. Our flagship vehicle will safely transport commercial passengers by 2025.We are a venture backed startup with financing led by Thiel Capital and JAM Fund. We're supported by additional industry-leading financiers including Mesa Air Group, Mark Cuban, Y Combinator, Founders Fund, Caffeinated Capital, and Fitbit founder James Park. We are well-funded, with significant runway, and are continuing to grow our world-class team from across the aviation and maritime industries.
Embedded Software: Work with flight software, GNC and Avionics team to develop embedded code and drivers for our flight control computers and controllers. Work with a variety of sensor systems, actuators and communication protocols and play an integral role in getting our first generation seaglider in the air. (C++, C, including both bare metal and unix environments and Python, MATLAB, or Bash)
Flight Software: Develop and implement flight software. Includes low level implementation of flight control and flight management software, and building a full mission simulation environment. Vehicles will have novel control and autonomous functionality across multiple operational modes: hull-borne, hydrofoil-borne, and wing-borne. (C/C+, DO-178C or DO-254)
Flight Controls: Developing and implementing control law algorithms. Will involve leveraging the interplay between hydrodynamic controls, aerodynamic controls, and distributed propulsion controls. (C/C++ Embedded SW Dev, Aircraft control systems & integrated flight HW)
Avionics: Design, analysis, fabrication, integration and testing of the avionics and electrical systems. Implementing, from start to finish, a digital, fly-by-wire avionics system. Deep understanding of computing, networking, and power distribution hardware specification and selection with the ability to trade and document various options quickly but thoroughly. (Serial networks - CAN, RS485/422, ARINC 429 and ethernet & debugging)
Senior Sensor Fusion: Architect, roadmap, prototype, and realize a perception system to allow our seagliders to perceive the external environment, internal state of the vehicle, and operator intent. Rapidly prototyping innovative perception solutions, performing trade studies and data collection on sensor solutions, and hands on integration of the perception system into vehicles. (C/C++ & Python coding expertise. Hands on experience with sensor selection, evaluation, and integration and expertise in sensor fusion, state estimation, target tracking, and uncertainty modeling)
Lightning Labs | Senior Engineering Manager, Lightning Protocol Engineer, Senior Security Engineer| San Francisco | Remote | Full-time
https://lightning.engineering/
https://lightning.engineering/join-us
https://github.com/lightninglabs
Lightning Labs is hiring! We’re looking to expand our team to build technology that'll bring Bitcoin to the next billion people. Our current focus is the development and deployment of the Lightning Network, an open blockchain scalability protocol. We push the edge of innovation with regard to blockchain scalability, privacy-preserving smart contracts, and cryptocurrency UX. If you’re interested in one of the positions below, please apply using our careers page: https://lightning.engineering/join-us. And if you know someone who might be a good fit, we'd very much appreciate any referrals.
{Protocol Engineer}:
Experienced systems software engineer versed in applied cryptography, peer-to-peer networks, distributed systems, open source software, and cryptocurrency protocols to design and implement core protocol and algorithmic components of the Lightning Network as well as the Bitcoin Network. Solid programming skills, experience with Go, C, or C++. Prior contributions to crypto protocols and open source software collaboration preferred.
{Senior Security Engineer}:
Seeking to hire a Security Engineer for the ongoing scaling of our growing engineering organization. This is a hands-on role that consists of devising and implementing policies and procedures around best practices in systems security. The ideal candidate has experience in securing web, Bitcoin, and other public-facing network services, penetration testing, and both automated and manual source code security reviews. Due to the domain in which we work, experience with Bitcoin and the Lightning Network is extremely desirable as is knowledge of the cryptographic aspects involved in this area.
{Senior Engineering Manager}:
Seeking to hire a Senior Engineering Manager to help scale our growing engineering organization. The ideal candidate has experience managing remote teams across several time zones, has managed their own open source projects or actively contributed to such projects in the past, and has high level working knowledge of Bitcoin. Due to the nature of our software, our ideal candidate is also highly technical as we regularly face novel and challenging decisions that require nuanced and comprehensive analysis of related tradeoffs. In addition, the ideal candidate should have a passion for our mission, as well as for Bitcoin as a whole. Candidates in this position will work directly with the CTO to scale our engineering organization, as well as work across functional team boundaries to ensure proper resource allocation, product quality, and team agility.
O-Nexus | Medior/Senior Firmware Engineer | Haarlem, The Netherlands | ONSITE (hybrid) | €50,000-65,000 (full time) or Contract
30% of CO2 emissions come from buildings and at O-Nexus we are on a mission to reduce this problem for the residential market. With our hardware and software, home owners can drastically reduce their energy consumption and CO2 emissions without having to change their behaviour at all. Our hardware is the android of the home appliances world so to say, it is a gateway that can connect to PV, heatpumps, batteries, EV chargers, etc. and control them to optimise energy consumption and production.
We have already many devices deployed in the wild and we are looking for a strong addition in our R&D team as an embedded software in C/C++. We care about our technology quality and we are proud of it. In this role you will have a core asset of our technology in your hands, so we expect a lot of autonomy in developing, testing and deploying software. Our way of working is very informal, flexible and goal oriented. The ONSITE presence is mostly requested to do end-to-end testing. Many work-related aspects are open for discussion.
You can send your CV with a short message about your self to maria@o-nexus.com Full vacancy at https://www.linkedin.com/jobs/view/3609419261/?refId=Num%2FA...
Hallway | Remote | Full-time joinhallway.com
Avatars are a reflection of our true selves, allowing people to choose how they present themselves to the world. We combine AI and ML with off-the-shelf hardware to empower 3D content and creativity for artists, fans, and creators. We believe this marriage between art and technology will enable an entirely new set of online experiences. We aim to radically democratize access to these tools and enable a customizable digital presence for a new generation of creators.
We are interested in finding engineers who can work on our ML stack. Ideally you have worked with blendshapes and one of our core technologies: C++/mediapipe, Javascript/WASM and Python/Keras. If this sounds like you, fill out this form: https://notionforms.io/forms/engineer-intake-oz9kdq
TileDB, Inc. | Full-Time | REMOTE | USA | Greece | https://tiledb.com
TileDB is the database for complex data, allowing data scientists, researchers, and analysts to access, analyze, and share any data with any tool at global scale. All data — tables, genomics, images, videos, location, time-series — across multiple domains is captured as multi-dimensional arrays. TileDB offers extreme interoperability via numerous APIs and tool integrations across the data science ecosystem, eliminating the hassles and inefficiencies of data conversion. TileDB Cloud implements a totally serverless infrastructure and delivers access control, easier data and code sharing and distributed computing at global scale, eliminating cluster management, minimizing TCO and promoting scientific collaboration and reproducibility.
TileDB, Inc. was spun out of MIT and Intel Labs in May 2017 and is backed by Two Bear Capital, Nexus Venture Partners, Uncorrelated Ventures, Intel Capital and Big Pi.
Recent press-release for our Single-Cell API 1.0 release: https://www.businesswire.com/news/home/20230328005380/en/Til...
Website: https://tiledb.com
GitHub: https://github.com/TileDB-Inc/TileDB
Docs: https://docs.tiledb.com
Blog: https://tiledb.com/blog
Our headquarters are located in Cambridge, MA and we have a subsidiary in Athens, Greece. We offer the ability to work remotely for anyone with legal residence in the US or Greece.
We have several open positions aimed at increasing TileDB’s feature set, growth and adoption. You will have the opportunity to work on innovative technology that creates impact on challenging and exciting problems in Genomics, Geospatial, Time Series, and more. Immediate features on the roadmap for TileDB Cloud include, advanced distributed computations, advanced computation pushdown, improved multi-cloud deployments and more.
We are actively seeking:
- Infrastructure Engineer / Site Reliability Engineer
- Frontend Engineer - UI and React
- Javascript library Engineer
- Senior Software Engineer: Backend (Golang, CGo, k8s, Terraform, MySQL/MariaDB)
- Senior Software Engineer: Python API (pybind11, Python, C++, CMake, scikit-build, conda)
- Senior Software Engineer: Python Data Science Tooling (Jupyter plugins)
- Senior Software Engineer: Build (CMake, C++, conda)
- Senior+ Software Engineer: Database Internals (C++, database query planning/execution, distributed execution)
Apply today at https://tiledb.workable.com !
Canvas (The Spatial Computing Company) | Full-time | Onsite | Remote |
At Canvas, we’re working on spatial computing - using computer vision to 3D reconstruct and understand your surroundings so that software can operate over real-world spaces. We believe it will power the next generation of augmented reality and some of the key parts of virtual reality as well.
Computer Vision Engineer (Portugal/Remote) | C++ Engineer (Portugal/Remote) | Junior Web Frontend Engineer (Portugal/Remote) | Junior Web Backend Engineer (Portugal/Remote) | Web Backend Engineer (Portugal/Remote) | WebGL Engineer (Portugal/Remote) | WebGL Tech Lead (Portugal/Remote)
For detailed information check out https://canvas.io/jobs.
Keywords: 3D, computer vision, photogrammetry, geomatics, SLAM
FlightAware | multiple roles | REMOTE (US timezones) | Houston / US | https://flightaware.com/about/careers/
Hello from FlightAware! We are hiring for a Network Reliability Engineer to help create, automate, and manage both on-prem and cloud networks. Our team is headquartered in Houston, Texas, but we work as a distributed team and accept remote applicants for work within the United States.
FlightAware has built the world’s leading aviation software platform, processing over 180 million incoming messages an hour from over 30,000 feeds—over 2TB a day and growing—to provide the best, most complete, and most accurate real-time flight tracking services in the industry. We use Python, Rust, C++, Tcl, and JavaScript. We are proud to have built a wide variety of successful products on this foundation that have become central to the aviation industry at large.
3dverse | Montreal, CAN | Onsite/hybrid (within CAN) | Visa
About us: We are building a real-time cloud-based 3D engine-as-a-Service to reduce the pain in building, collaborating on, and deploying 3D content at scale. We are a team of 11, almost entirely technical. Our stack is a combination of C++, Typescript and sprinkle of Go.
Role: Full Stack Engineer (Mid to Senior Level). We are looking for a web developer to help us release our first public product, a web-based collaborative 3D viewer, built on top of our engine.
Stack: Typescript/React/Postgres. 3D or game dev experience is a plus (Unity/three.js). Need a solid grasp of networking and web performance tradeoffs.
What we're looking for: - An experienced builder with code and projects to show for it. You care about code quality and doing things well. - A product mindset. You have opinions about design, UX and how to build products people love to use. - A curious nature and a desire to tackle hard problems.
Tell us (or better yet, show us), what you've worked on and what your interests are.
Contact me at mark at 3dverse.com
Trunk | https://trunk.io | Hot jobs: Developer Advocate and Technical Account Executive | Full-Time | Remote / Hybrid, SF
Trunk is an a16z funded dev tools startup, redefining software development at scale. We've built three products so far and have plans for more:
* Trunk Check: a universal linter/formatter, available as a CLI, VSCode extension, and CI check; * Trunk Merge: a merge queue, to ensure that PRs are tested in order before they're merged; and * Trunk CI Analytics: timing & pass/fail stats for GH Actions (e.g. "how often does this workflow step actually succeed?") In 2022, we raised a $25M Series A led by Initialized Capital (Garry Tan) and a16z (Peter Levine) [1].Our tech stack:
* Frontend: Typescript, React, Redux, Next.js * Backend: Typescript, Node, AWS, CDK, k8s, gRPC * Observability: Prometheus, Grafana, Kiali, Jaeger * CLI: C++20, Bazel * VSCode Extension: Typescript * CI/CD: GitHub Actions * General: GitHub, Slack, Linear, Slite Unlimited PTO (and we all actually take PTO), competitive salary and equity packages! Please apply here: https://trunk.io/jobs[1] https://blog.trunk.io/trunk-raises-25m-to-build-a-unified-de...
Smarkets | Full Time | HYBRID - ONSITE (London, UK)
We're a modern betting exchange, going technology first to enable proper price competition in a field of fat commissions. Join a small, agile, and fast-growing team, in our beautiful office in St. Katharine Docks.
Smarkets develops a reliable, low-latency, highly concurrent betting exchange based on trading exchange designs. We're also building a fast, modern web interface to allow for a smoother experience. Servicing our users is top priority.
The Smarkets platform is written predominantly in Python, C++ (replacing still present Erlang[ß]), Rust and Javascript for React & React-Native, relying heavily on asynchronous programming techniques. The tech stack sports Kafka, Postgres and Kubernetes. We use REST where we can. Life at Smarkets circles around people, version control, configuration management and automation. We can - and do - deploy to production several times a day.
Our entire production is in AWS. In fact, Smarkets was the first gambling operator under the Maltese regulator to get permission to run everything in the cloud. We push the envelope where needed and educate auditors when necessary.
We are looking for an Engineering Team Lead to head up one of our back-end teams https://smarkets.com/job/4812905/ if you like the idea of flat structure and practical engineering approach please apply directly. ---