Ever wanted to work in the UK rail-ticketing retail space? Our API powers some of the most established and recognisable brands in the rail retail space (particularly where split-ticketing is involved) such as TrainSplit, SplitMyFare, Railboard and others. We provide both B2C and B2B services.
We are a remote-first organisation; we have engineers in a variety of locations across the UK. If you’re based near Glasgow, Warwickshire or London then you’d be able to work collaboratively in-person with our team members as much as you find useful.
TrainSplit | Android Developer | Remote, office in London | Permanent/PAYE (open to discussing contract opportunities) | Must be UK Based
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This role will be focussed on working on our B2C Android app for TrainSplit. We’d like to bring on-board a new developer into our small engineering team to add new functionality, keep the app up-to-date and fix reported bugs.
For more information about the role and our Android application’s architecture, please see https://trainsplit.com/android-developer (PDF).
For questions send us an email to careers AT trainsplit.com. To apply, email a copy of your CV to the same email address.
TrainSplit | Backend Software Engineer | Remote, office in London | Permanent/PAYE (open to discussing contract opportunities) | Must be UK Based
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We're currently looking for a backend software engineer to work on our industry-leading API and associated services. We’re looking for someone UK-based who will be able to work on our .NET-based services which are written in C#. We have a variety of smaller services written in Golang, too.
For more information about the role and our API’s architecture, please see https://trainsplit.com/backend-engineer (PDF).
For questions send us an email to careers AT trainsplit.com. To apply, email a copy of your CV to the same email address.
No agencies, please and unfortunately, we are unable to accept applications from candidates who do not have the right to work in the UK.
Zivid | Oslo, Norway | Full-time | VISA | ONSITE | Senior Software Engineer | https://www.zivid.com/career-join-zivid
Zivid is one of Norway's most ambitious new technology companies, serving the global robotics market with our 3D computer vision solutions. Our cameras provides robots and machines with 3D vision. Among many applications, Zivid cameras can be used to recognize randomly distributed parts for pick-and-place, or do in-line quality control of items on a production line.
Technologies: Cross-platform C++17, OpenCL, Halide, Qt/QML, git, Python 3.10, clang-tools, Github Actions, CMake, Catch2, boost, Docker, Vagrant, KVM, C++/CLI, C#, Sphinx, on Windows and Linux.
Senior Software Engineer | Deadline: Feb 12, 2023
Extend our SDK for Zivid 3D cameras, on areas spanning C++ API design & library development, GPGPU programming, GUI, and wrappers for other languages. Add new features to our SDK, improve algorithms and performance, fix issues, add automated tests, and improve our internal build scripts and tools.
Apply here: https://zivid.bamboohr.com/careers/102?source=aWQ9MTE%3D
Evidos (part of entrust.com) | Multiple roles | Haarlem, The Netherlands | Full time | Amsterdam area
Tech stack: C#, .net-core, typescript, html5, sqlserver, eventstore, rabbitmq, object-store Evidos is the market leader in EU digital signatures. Help us bring the next wave of removing paper work from any business. Recently we've been acquired by entrust.com and we are ready to scale on all frontiers. Most notably, bringing signed documents from many thousands a day to millions a day. We're looking for experienced devs with a passion for programming. We don't do meetings, you do meetings when you deem them necessary. You know C# and git well and bring us your passion on other tools to solve our problems. We scale by having event-sourced services that are eventually consistent.
Process: 1) screening call 2) coding exercise you get paid for 3) tech interview 4) reference checks Open roles: ► Build engineer ► Developer ► Security-minded developer ► frontend developer
Contact: stijn.hutschemaekers at entrust dot com
Spectral (http://spectral.energy) | Multiple Positions | Full-Time | Amsterdam, the Netherlands | VISA Sponsorship Available | Primarily On-Site, with flexibility for some remote working days.
Spectral develops technical solutions that help propel the evolution of smart energy networks. We are involved across the whole grid, whether it's a community, building, energy farm, neighborhood, or all at the same time! Some areas we focus on include: improving asset efficiency, unlocking the value of energy storage, facilitating demand flexibility, and locally produced renewable energy. We believe that one of the most urgent issues of our time is the challenge of providing for our energy needs in a sustainable way. We are looking for engineers that share our mission.
ABOUT THE TEAM: An awesome, multicultural and very ambitious entrepreneurial team and the chance to change the world for the better by creating innovative software! No unnecessary hierarchy, but a team of like-minded individuals that are committed to making a lasting change in the energy landscape.
TECH: Python (with some golang and C#), Google Cloud, Postgres & TimescaleDB, gRPC, Kubernetes, Docker, Ansible, Terraform, HTML, CSS, RabbitMQ, Vue.js, Reactjs, front-end, DevOps, Typescript, REST, Git, SCADA systems, .Net, Linux, CI/CD, IoT, Azure, AWS, Sass or less, Git, Three.js
WHERE DO I APPLY? https://jobs.spectral.energy/
Journee | Berlin, Germany, Europe | REMOTE, VISA | Full-time | https://journee.live
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At Journee, we are building the platform to enable brands and creators to deliver high quality 3D virtual spaces instantly accessible to the world. Our clients are top global companies (BMW, Vogue, WWF, Siemens, etc.) and we are scaling fast to meet the demand.
If you are a reliable person, who would enjoy growing rapidly with our easy-going and high-performing tech team, please get in touch!
The tech team is remote-first and works 4 or 5 days per week within +/-2 hours of CET. We are currently looking to find the right fit for the following positions, but also general talents!
* (Senior) DevOps and Infrastructure Engineer
* Gameplay Engineer
* Senior Core Game Engineer
* Engineering Lead, Unreal Engine
* WebRTC Engineer
* Technical Artist
* UI/UX Engineer
* Senior IT Manager
and more!
Our tech stack: TypeScript, AWS, Infrastructure as Code, React, Unreal Engine, WebRTC, C, C++ and C#
To apply, go to https://jobs.lever.co/JOURNEE?lever-origin=applied&lever-sou...
Location: Utah, US Remote: Yes Willing to relocate: No Technologies: Excellent with: C#, .NET (Core, MVC, ASP), back-end and front-end. SQL Server, Powershell, Angular/Typescript Good with: node.js, Docker, Python, Snowflake
Forgetting: ASP web forms, Elastic Search, Redis CV/Resume: https://benjaminjanderson.com/images/content/Ben%20Anderson%... Site: https://benjaminjanderson.com/ Email: See CV/Resume 15+ years of experience building world-class software. Roles range from supervisor, architect, engineer, and support for web applications and data pipelines with stringent quality performance.Flexibits | Windows Software Engineer | Remote | Full-time https://flexibits.com/jobs
We make Fantastical and Cardhop, award-winning calendar and contacts apps for Mac and iOS. We are a 20 person, fully-remote company spread across the US and Europe, and welcome anyone from around the world. We prefer candidates that are in time zones between US Pacific Time and Central European Time.
Tech stack: Objective-C, AppKit, UIKit, Swift, SwiftUI, C, C++, C#, WinUI.
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Software Engineer (Windows)
We're looking for an enthusiastic and experienced Windows developer to help bring the joy of Flexibits apps to Windows. This will include learning the ins and outs of Fantastical and Cardhop on macOS and iOS and bringing their magic to Windows, all the way from the natural language parser to the beautiful user interface.
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Software Engineer (Mac & iOS)
We’re a small company, so you’ll be on the front lines creating apps that real people use every day. You'll be adding new features to Fantastical and Cardhop, as well as hunting for bugs and helping to keep everything running smoothly for our users. Areas you'll be working on include UI/UX development, databases, networking (including CalDAV, Exchange Web Services, and other APIs), and more – across macOS, iOS, and watchOS.
JoeScan | Vacouver, WA | Software Engineer (C++/C#)| ONSITE | https://joescan.com
Are you a wiz with gnarly requirements who chews up bugs and spits out stunningly documented code? We’re on the hunt for a software cowboy with a firmware flare to help our seasoned team wrangle that next batch of gold standard sawmill scanning products to market. You’ll need gumption to pull it off: a knack for self-direction and an aptitude for customer support goes a long way in these parts. You’ll also need to work well with others; there are no lone rangers in this outfit. It’s a tall order, but you’ll be richly rewarded if you can make the grade.
This is an opportunity to make a difference. Sawmills throughout the world will depend on the technology you develop to get the most from our forests.
NewsBoy.ai | Backend Engineer | Contract (PT or FT) | Remote (US)
NewsBoy.ai (https://newsboy.ai) is trying to build the newsletter for everyone. We scavenge the web for stories, news, and blogposts that we think our readers would enjoy. We then use ML to generate a daily newsletter with content we think they'd enjoy.
Engineering: We're looking for an engineer to help us improve our content recommendation system to get our MVP finalized. This includes both sponsor/affiliate recommendations as well as our core article/story recommender. One of the challenges is the limited amount of data we have. Historically, newsletter ctr is fairly low. So recommendations will need to be made based on what engagement data we do have on hand.
Most of our stuff runs on AWS and is written in C#.
Send Resumes to: work@newsboy.ai
We're targeting between $80-120/hr for this role.
Appear (https://appear.space/) | Founding Engineer (Unity) | Oslo or REMOTE (CET +/- 2 hours) | Full Time | https://appear.homerun.co/founding-engineer-unity/en
Appear is on a mission to fix the broken product design process for rich AR experiences.
We’re starting an ambitious journey to create next-generation tools to design experiences for the metaverse. Our vision is to free the curiosity of designers from limitations of other platforms and static 2D frames and ultimately enable a design process that produces high quality and engaging XR experiences.
We are looking for a founding engineer that will grow the core product and assemble one of the main technical teams. Someone that is interested in prototyping as well as setting up a strong technical foundation.
As a founding engineer your expertise will be invaluable in shaping both the technology and experience of the tools we are developing.
In-depth understanding of Unity internals and examples of past XR experience are the key technical requirements. Unity’s flavor of C# will be the main programming language. Some examples of technical challenges that will be tackled are: a coherent user interface foundation, 3D environment simulation and logic systems.
For more details, and to apply take a look at: https://appear.homerun.co/founding-engineer-unity/en
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Clojure Developer (full-stack) | Oslo or REMOTE (CET +/- 2 hours) | Full Time
We are also looking for a full-stack Clojure developer to help us grow Stage. A tool that lets designers manage and talk about 3D assets. For more information about Stage take a look at https://stage3d.io/
Please reach out to me directly about this role: boris@appear.space
ROCKSTAR GAMES | NYC-San Diego-New England| FULL-TIME | .NET SOFTWARE ENGINEERS | Existing Visa Transfers Welcome
A career at Rockstar Games is about being part of a team working on some of the most creatively rewarding and ambitious projects to be found in any entertainment medium. You would be welcomed to a dedicated and inclusive environment where you can learn, and collaborate with some of the most talented people in the industry.
RESPONSIBILITIES
Develop highly scalable server-side features for our online game console clients using object-oriented development in C#, ASP.NET, and SQL Server.
Develop back-end services and APIs. Actively practice Test Driven Development (TDD) while developing new features and refactoring existing code.
Work in an AWS cloud-based, event-driven microservice architecture with a high priority on web performance optimization.
Collaborate with other Rockstar technology teams across our worldwide studios.
New York: https://www.rockstargames.com/careers/openings/position/4187...
San Diego: https://www.rockstargames.com/careers/openings/position/4110...
New England: https://www.rockstargames.com/careers/openings/position/4161...
You can see our other openings here: https://www.rockstargames.com/careers/
Groopit | Sr. Software Engineer | Fulltime 100% Remote (US) | Seattle, WA | https://www.groopit.co/
Groopit is a rapidly growing enterprise SaaS business and we’re seeking a fast learning, motivated Software Engineer with an entrepreneurial spirit and positive attitude to jump in and join our team. We're a small team (two engineers) with deep industry experience and we will be expanding quickly.
You should be comfortable working across backend, frontend, and mobile client stacks to build high-quality software.
Our tech stack is ASP.NET Core (C#), SQL Server, Azure, Typescript and React, Kotlin (Android) and Swift (iOS)
We offer competitive salary, benefits and equity.
Familiarity with SAAS applications and integration with enterprise platforms such as Salesforce, Microsoft 365, or Okta is a plus. - BS degree in Computer Science or related field. - 3+ years' experience as a Software Engineer. Familiarity with software engineering tools, methodology and release processes. - Experience developing and deploying SAAS applications to enterprise customers.
https://www.groopit.co/jobs to apply.