Help us build a new MMORPG & Game Engine!
Bright Star Studios | Ember Sword - MMORPG | Creating a C++/ECS-based game engine that will go commercial | Full-Time | (Senior, Principal, Lead) Game Engine Developer | FULL-REMOTE (within +/-2 hours of CET) |
Bright Star Studios, a Copenhagen-based games studio (supporting full-remote work) developing Ember Sword, a groundbreaking social sandbox MMORPG game set in a community-driven PvP and PvE fantasy universe, and building out our game engine.
We're currently looking for (Senior, Principal, Lead) Game Engine Developer to help build core engine features such as rendering systems (e.g., particle systems), integrate audio solutions, implement optimizations, entirely new services for various game features, and create general infrastructure for game developers. A semi-greenfield to contribute to while working on a -soon - commercial engine.
Some technical highlights of our game/engine include: Our inhouse game engine is developed with an ECS architecture in modern C++20, and we're looking into commercializing the engine in the future Uses Emscripten and WebGL (looking into Web GPU), and runs in the browser with a loading time of under 5 seconds ImGui-based UI for the editor ~3,5MB (brotli) compressed WASM file Minimal use of third-party libraries to ensure performance and file size Quarterly code refactors to ensure a clean and enjoyable code base
See the job postings at https://embersword.com/careers#careers-at-brightstar-studio More info, mail enrico@brightstar.studio
Spruce (YC W21) | Full REMOTE | Multiple Roles | Full-Time | spruceid.com
Spruce lets users control their data across the web. We are reimagining trusted interactions by creating the world’s best open source software for packaging beliefs digitally using global standards in identity.
We hire programmers who love technology and are committed to intellectual honesty, user privacy, and innovation. Our products are composed from a combination of industry-trusted frameworks, applied cryptography, new interoperable identity standards (W3C, ISO, IETF, and OpenID), and custom backend libraries.
Select roles:
Software Engineer, Mobile: Build software prototypes and product features from start to finish for Android and iOS, embedding our Rust core.
Software Engineer, Backend: Implement reliable and performant features in Rust that is cross-compiled to servers, mobile devices, and WASM.
See all roles here: https://jobs.lever.co/sprucesystems/