With recent technologies such as WebGPU and WebAssembly, the browser is quickly becoming a powerful gaming platform. High-quality 3D graphics and near-native level performance are becoming possible without the need for downloads, apps, or platform-specific development. Our browser games platform is already reaching more than 35 million people per month. We are self-funded, profitable, remote-first, and fast-growing.
We are currently looking for multiple people on the product and engineering side to bring our product to the next level.
Please note that we're looking for people who can work on a European timezone.
* Data scientist: https://crazygames.recruitee.com/o/data-scientist
* Front-end engineer: https://crazygames.recruitee.com/o/remote-senior-front-end-e...
* Performance marketing specialist: https://crazygames.recruitee.com/o/fully-remote-ua-manager
* Head of Engineering: https://crazygames.recruitee.com/o/head-of-engineering
I'm Jonathan, the creator of Dioxus (YC S23). Dioxus is a popular crossplatform GUI library for Rust that, imo, is the easiest way to ship apps that are beautiful, fast, and robust.
Dioxus is quite popular, almost 20k stars on GitHub, and we recently raised a sizable seed round from "top vcs." We have a lot of exciting projects on the horizon:
- in-place binary patching for rust hotreloading (http://github.com/jkelleyrtp/ipbp)
- a WGPU powered HTML/CSS renderer (http://github.com/dioxusLabs/blitz)
- experiments with LLM-based component generation (http://github.com/dioxusLabs/dioxus-ai)
- upcoming mobile tooling
- TUI-based devtools for a ruby-on-rail like experience
- a deploy platform for web/desktop/mobile/backend and all the fun that entails...
I'm looking for a founding systems engineer passionate about Rust, WASM, apps, the web, compilers, linkers, and devex - basically someone who's not afraid of anything. Dioxus is a very lean organization and we've been able to move so quickly since we keep our team small and high trust. No annoying standups or corporate bureaucracy. If you want to contribute to OSS, move the needle, and work in a startup that's closer to deeptech with hard problems, this role is for you.
I'm specifically looking for people who are excited by this space and doing this type of work. If you're just looking for a job then this probably isn't the right role for you.
Apply on our yc page or are reach me directly at jon at dioxuslabs dot com
https://www.ycombinator.com/companies/dioxus-labs/jobs/dRPOo...
In-person Manhattan. Hard technical problems: WebAssembly and CRDTs. Impressive co-workers. Engineering-led company.
We are building a new text editor with AI and a Git-like version control system.
Andreessen Horowitz is our lead investor: https://a16z.com/announcement/investing-in-macro/
TechCrunch covered us here: https://techcrunch.com/2023/02/08/macro-raises-9-3-to-layer-...
We are looking for software engineers that want to work hard on interesting problems with extremely impressive colleagues.
Revenue growth >5x in the past year, 7 figures ARR, awesome client list. ~15 employees growing fast.
Some companies I'm inspired by: Figma, Apple, Tesla, SpaceX.
Mostly painless Leetcode-free interview process.
-- Jacob Beckerman, Founder & CEO
Hello! We are a small team of sharp and motivated engineers working on advancing the art of data analysis and visualization for everyone from business analysts to data scientists. And we're looking for talented and interested engineers to join us.
Prospective is a professional toolchain for analyzing and visualizing data on your local machine. It's a graphical tool that runs in a web browser and is able to slice and dice gigabytes of static or realtime data. It's built on the popular OSS framework Perspective https://github.com/finos/perspective . Prospective runs as WebAssembly in modern browsers, so it's fast, portable, and memory-efficient. It has its own in-memory data store, but can also plug into any database or streaming platform with a straightforward adapter API. Prospective integrates with existing data tools like Python and Jupyter, and all the dashboards created can be shared to ease collaboration. Our goal is to expand beyond financial services and become the standard toolchain for anyone whose job is to make sense and find patterns in large datasets.
Prospective offers a great opportunity to dig into complex software. On any given day we might be optimizing how the database executes queries in C++, implementing API features in Rust, writing new language bindings for our API, speeding up our Bazel build process, or implementing new charting or query features in our graphical UI. Prospective is engineered to be fast and stable. We write good tests, and once a bug is fixed it stays fixed.
Our team has a culture of mentorship and collaboration, and we work with each other knowing that every team member is always either teaching or learning. We pair-program regularly as a way to share our thinking and get feedback on our solutions. We hold each other to a high quality bar for performance and aesthetics, a constraint that we think creates a healthy environment for creative problem-solving. Every day has a brief "stand up" in the morning and a "stand down" in the afternoon to share what we've learned and what we're stuck on. Every Friday afternoon we demo what we're building for each other, which we call "dogfooding". And we talk regularly to our users, both paid and open-source, to create product feedback loops to understand where the rough edges are and what folks find extremely valuable.
We'd love to chat with you if you have experience in WebAssembly, Python native extensions, C++, Rust or Jupyter. But regardless of your experience, we're very intentionally looking for people who are interested, motivated, and passionate about deeply learning WebAssembly and pushing the boundaries of what a browser can do. We believe smart, passionate people will channel that energy into learning how the tech stack works; and we believe that aligning people's work with their interests correlates with long term business success. We're currently looking for two additional engineers to join our five-person team. We're open to more-junior and more-senior engineers, and are committed to making a competitive offer based on experience and skill level.
Contact andrew@prospective.dev
Multiple jobs available at https://antithesis.com/company/careers/ (Software, Consulting, ML), but this is a hot one:
Frontend Engineer (Product/UX)
We are building a reactive notebook (similar to Jupyter/Observable) that serves as an interface to our software testing product. If you are interested in working full-time on-site in Vienna, VA, USA, for ~$130-200k per year, please send me an email to vlad.korobov@antithesis.com. I would love to see things you've created in the past.
You are guaranteed an introductory call with the hiring manager (https://vladkorobov.com/) if you are: a) authorized to work in the USA, b) have more than 4 years of front-end dev experience. c) meet at least 2 of the following criteria:
- Have a website showcasing projects you’ve worked on. - Have built a complex UI component from scratch and are comfortable working on custom Table(), Inspector(), and Plot(). - Have developed custom providers for Monaco Editor and interested to do more of those. - Have made major contributions to any design system and are interested in creating a better one without Tailwind. - Possess deep knowledge of modern JS frameworks/libraries (React/Preact/Vue/Solid/Svelte/...) and are not afraid to work without them if needed. - Have created custom code editor or some other complex UI tool (node based programming / UI editor). - Have developed a data visualization library (or wrapped some low level tools behind thoughtful API). - Have built something browser-based using WebGL, shaders, WASM, or worker threads. - Have created and published plugin for esbuild or Eleventy. This post would be too long if I included the list of things you might work on, so please reach out to me to get that information.