With recent technologies such as WebGPU and WebAssembly, the browser has become a powerful gaming platform. High-quality 3D graphics and near-native level performance are becoming possible without the need for downloads, apps, or platform-specific development. Our browser games platform is already reaching more than 30 million people per month. We are self-funded, profitable, remote-first, and fast-growing. We are currently looking for a Product Manager to build our product together with a small elite engineering team and a world-class designer:
* https://crazygames.recruitee.com/o/remote-product-mgr
More information here: https://about.crazygames.com/
We’re building the one-person Hollywood film studio.
Roles:
1) 3D Graphics / Game Engine Engineer (Rust, Bevy) Animation and engine dev. We deploy Bevy to the frontend via WASM/WebGPU and headlessly to the server 2) Backend (Rust, Actix) Distributed systems experience. Jobs, async. PlatEng, DevOps experience ++ Get in touch with us at jobs@storyteller.aiKeywords: Rust, AI, ML, Machine Learning, Film, Animation
Foxglove is the leading observability platform for robotics developers. We help robotics and autonomous vehicle companies log, ingest, organize, and visualize multimodal data. We're well funded (Series A), ~20 people, with an experienced and fast-moving team. Seeking like-minded people to join us!
- Head of Design
- Lead Infrastructure Engineer
- Senior / Staff Frontend Product Engineer (TypeScript, React, visualization, bonus if you have experience with web workers, webgl/webgpu, and/or wasm)
- Senior / Staff Full Stack Product Engineer (TypeScript, Node.js, React)
- Senior / Staff Backend Engineer (TypeScript, Node.js, bonus if you have experience with Rust, Go, C++, Python)
- Account Executive
Email adrian@foxglove.dev if you have questions (no recruiters please).