With recent technologies such as WebGPU and WebAssembly, the browser is quickly becoming a powerful gaming platform. High-quality 3D graphics and near-native level performance are becoming possible without the need for downloads, apps, or platform-specific development. Our browser games platform is already reaching more than 35 million people per month. We are self-funded, profitable, remote-first, and fast-growing.
We are currently looking for a product engineer to help us build this.
Please note that we're looking for people who can work on a European timezone.
* Product Engineer: https://crazygames.recruitee.com/o/remote-product-engineer-b
We're looking for a generalist web and systems engineer to join the core PGlite team, working mainly in Typescript, Rust and C++.
PGlite (https://pglite.dev) is a lightweight, embeddable WASM Postgres. It's a fast growing open source project, with 8k GitHub stars and 100k+ weekly downloads. It opens up new possibilities for local-first apps and systems built on an embedded, real-time, reactive Postgres, such as https://postgres.new
Technically, you need strong Typescript and systems programming experience, ideally in C++ and Rust. It would be great if (but is not essential that) you're familiar with some aspects of database internals, filesystems and WASM.
We're a highly technical team working remote-first on a 4-day week. More information at https://electric-sql.com/about/jobs/pglite-engineer
Count is like Jupyter, Tableau and Miro combined in one tool. Some of the world's leading data teams use it for everything from iterating data models and performing in-depth analyses to creating process flow maps of their entire business.
We're a small team looking for experienced software engineers who are interested in tackling deep technical challenges in the data analytics space.
For the best possible user experience, we have developed various technologies in-house, including a custom WebGL rendering engine, our own data visualization library, and a reactive SQL/Python notebook and database query framework.
Example projects: accelerating rendering using quadtree tiling, extending interactivity and customizability of visualizations, leveraging LLMs in data exploration, developing serverless frameworks for executing database queries at high concurrency.
Our tech stack: TypeScript, Python, Node, WebAssembly, WebGL, Apache Arrow/Parquet, DuckDB, Kubernetes, React.
For more details and to apply: https://jobs.ashbyhq.com/count/d49bdc38-96ea-4dbd-9ab5-ae4f5...
Foxglove is the leading observability platform for robotics developers. We help robotics and autonomous vehicle companies log, ingest, organize, and visualize multimodal data. We're well funded (Series A, ~20 people), with an experienced and fast-moving team. Seeking like-minded people to join us!
Americas (must live in U.S. time zones)
- Head of Sales + Solutions Engineering (must have mgmt experience + dev tools/observability sales, robotics or autonomous vehicles experience is awesome but not critical)
- Visualization Tech Lead Manager (TypeScript, React, Three.js, WebGL, Wasm)
- Staff Frontend Visualization Engineer (TypeScript, React, Three.js, WebGL, Wasm)
- Staff Backend Engineer (TypeScript, Node.js, Postgres, bonus if you have Rust, C++, or Python experience)
- Staff Full Stack Engineer (any combo of above tech)
Oceania (Australia / New Zealand time zones)
- Staff Contract Rust Engineer