Centrality.ai | Blockchain Engineers | New Zealand | ONSITE
We're a blockchain venture studio based in Auckland, New Zealand. Looking for engineers to help build out our core blockchain infrastructure on Substrate.
If writing rust for your day job, building decentralized protocols for the web 3.0, wasm virtual machines and byte code interpreters sounds like a) not gibberish and b) awesome then reach out.
Rust experience or interest to learn with some serious experience in systems level programming e.g. C/C++.
Other pros would be knowledge of cryptography, web assembly, or DLT in general.
Oh there's also Kombucha on tap and chief dog officers if you like that kind of thing.
Reach out: peopleops(at)centrality(dot)ai
ConsenSys R&D | Senior Software Engineer (Rust) | Full-time | Remote
ConsenSys R&D is focused on developing open source technology for the next generation of Ethereum.
We are looking for senior level engineers and researchers with backgrounds in systems engineering, distributed networks (p2p), parallel computing, WebAssembly, and cryptography. Our team is competitively compensated based on experience.
Some of the things we are working on:
* Building a proof-of-concept client in Rust for Ethereum 2.0 which supports WebAssembly execution for multiple shards.
* Benchmarking the performance of various aspects of WebAssembly runtimes, cryptographic functions, and p2p networking.
* Developing efficient proof tooling for authenticated data structures (merkle proofs).
* Exploring BFT consensus schemes for cross shard transactions.
* Researching and developing global transaction broadcasters.
Apply here: https://consensys.net/open-roles/?discipline=61666
Beacon Biosignals | Lead Front-End Engineer | Boston, MA | Onsite Available, Remote Friendly | Full Time
About us:
Despite its significant potential for improving patient outcomes, brain monitoring is still not easily accessible or interpretable in clinical settings. We're going to fix that, and we'd like you to help.
We're a stealth-mode startup founded by numerical programmers, neuroscientists, and practicing neurologists who are committed to translating our best-of-breed clinical research from the lab into the ICU and ED. We're well-funded, well-connected, and own a well-labeled set of brain data amassed over the past decade at some of the most prestigious medical institutions in the world. This dataset is, as far as we know, the largest of its kind in existence. We intend to put it to good use.
Our team is composed of open-source enthusiasts, former audio/DSP engineers, programming language nerds, and generally easy-going, fun-loving, dedicated folks.
About you:
- You know that product development goes off the rails without rapid, early feedback from real users.
- You believe that honesty and frequent, open communication are more signficant contributors to software development than technical wizardy.
- You believe that "looks great" does not necessarily equal "feels great", and that the latter is higher priority (but your favorite applications accomplish both!).
- You want to build tools that help people help others in critical environments.
- You feel that diversity is an integral part of strong engineering culture. Differing viewpoints are borne from differing backgrounds, and lack of diversity contributes to stagnation.
- You're annoyed that modern websites ship megabytes of unnecessary dependencies to user's browsers. You're painfully aware of the difference between "DRY" as an important guiding principle of software development, and "DRY" as a cargo-cult mentality used to justify lazy over-coupling of code.
- You simultaneously hate and love Javascript, and are excited about various LLVM-based languages' recent progress targeting WebAssembly.
- You nerd out about content-specific adaptive streaming and compression techniques.
- You think Observable notebooks are really cool.
- You have a battle-tested workflow for debugging performance issues and deciding which layer of the stack merits optimization.
- From a front-end perspective, you recognize the tension in the development feedback loop between client-side software and a back-end service ecosystem, and derive immense satisfaction from improving development processes to relieve those tensions.
- You're intimately familiar with the lifecycle of software components - from experiment, to prototype, to an incremental release schedule.
- You sigh at bullet-pointed job descriptions that try to prescribe visceral emotional reactions to technical opinions.
Our data science team makes heavy use of the Julia language, and are still experimenting with various parts of our tech stack. Come help us make the right decisions!
Contact jarrett@beacon.bio if interested.
P.S. We're also hiring for Lead Android and Lead DevOps roles!
CrazyGames | https://www.crazygames.com/ | Leuven, Belgium | ONSITE Head of Product Development
With recent technologies such as WebGL and WebAssembly, the browser has become a powerful gaming platform. High-quality 3D graphics and near-native level performance are becoming possible without the need for downloads, apps, or platform-specific development. We are building the tools to allow game developers to use this opportunity.
Our browser games platform is already reaching more than 10 million people per month. We are self-funded, profitable, and fast-growing. We are currently looking for people to join our team:
- Head of Product Development (LEUVEN, BELGIUM) - https://angel.co/company/crazy-games/jobs/491769-head-of-pro...
More information here: https://www.crazygames.com/jobs